SGD117

Art for Games

This course introduces students to the basic principles of art and how they apply to simulations and games. Emphasis is placed on learning to develop industry quality concept art for characters and other assets, as well as techniques needed to create such art. Upon completion, students should be able to create their own industry standard concept art for use in SGD projects.

Lecture Hours: 

2.00

Lab Hours: 

3.00

Clinical Hours: 

0.00

Credit Hours: 

3.00

Day Semesters: 

Evening Semesters: